Treasure Hunt

spatial memory and navigation game for neuroscience research

Treasure Hunt was one of my development responsibility at Jacobs Lab. It has been used in neuroscience research for several years to better understand human spatial memory and navigation. I was responsible for developing, optimizing the game for running on older systems as well as its associated integrations with eyetrackers, virtual reality SDKs (Oculus Go) and external syncboxes using LibUSB.

    Created With
Corey Novich and Jacobs Lab
Windows,MacOSX, iOS, Android, Oculus Go
Gamedev, 3D Modeling
    Software Used
Unity, Maya